A synthweave re-recording of the complete sOUNDTRACK
ABOUT THE ALBUM
Flashback - The Quest for Identity was released on many systems in the early 1990s. The game impacted me as both a gamer and as a video game composer and for years I have wanted to re-record the entire score. Finally, the time is right and my music is where I feel it needs to be to tackle this project. The themes by Jean Baudlot & Fabrice Visserot are infectious, well thought out, and frankly... just plain rad! This release is my labor of love and something I have wanted to do for almost two decades. For the purpose of this release, the album was officially licensed by ninjas over at Loudr so you will soon be able to find it for sale at stores like itunes, amazon, google play, and of course loudr for a very modest price.
Since it is a licensed album, every purchase gets properly split and the original composers get their cut. So you're not just supporting me, you're supporting the original composers... how cool is that?!?
What's with the 80s scifi vibe? What does the album sound like?
Imagine if you will Flashback was released as an action scifi film in early 1980something complete with an all synthesizer score in the vein of those from such prolific composers as John Carpenter and Tangerine Dream. For this re-recording, I have taken every piece of music as heard in the Super Nintendo version of the game and re-recorded / re-orchestrated them utilizing real vintage synths and vintage mastering chains for pure retro athenticity. The themes are all there and have been tastefully reworked as an all synth 80s action score complete with VHS wobble and subtle tape hiss.
A few of the synths used include (and some are "modern" synths with a vintage sound): Oberheim SEM, Prophet 5, Waldorf Streichfett, Arturia Microbrute, and a few retro drum machines. To keep things simple and consistent, I kept the amount of equipment I used small.
What does this new version of the score sound like? Well, you've already heard my rendition of the menu / options music in the teaser video above. This is a SNES score reborn as a campy early 80s synth film score that doesnt exist and the ultimate and most complete release of the music from the game. Some of the shorter tunes and motifs have even been expanded slightly for a more cohesive listening experience. Fellow 80s fans and fans of Flashback.. THIS is the soundtrack release you've been waiting for!
Here is the complete tracklisting: Total Running Time - 22 Minutes
THEMES AND MOTIFS BY: Jean Baudlot & Fabrice Visserot
MUSIC BY: Rich Douglas
-
Delphine Logos
-
Conrads Escape (Opening)
-
Main TItles (Menu Screen)
-
Waking
-
A Dangerous Place
-
Item Fanfare
-
Sighting The Guard
-
The Jump (Descent into the Tunnels)
-
Entering New Washington
-
Conrads Memories
-
Mission
-
Taxi Ride
-
Tension (Death)
-
Hypersleep (Menu Reprise)
-
End Titles
-
FLashback Menu Music - 2015 Cinematic Version
ABOUT THE GAME
Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in United States and Europe, and Sunsoft in Japan. Music was composed by Jean Baudlot & Fabrice Visserot.
The game was directed, written/designed and partially programmed by Paul Cuisset, who had previously created the adventure game Future Wars. Flashback was initially released for the Amiga in 1992, then ported toMS-DOS, Acorn Archimedes, Sega Mega Drive/Genesis and Super Nintendo in 1993. CD-ROM versions of Flashback for the Mega-CD, 3DO, CD-i, MS-DOS, Apple Macintosh and the FM Towns were released during 1994 and 1995, together with a cartridge version for the Atari Jaguar in 1995.
Originally advertised as a "CD-ROM game on a cartridge", the game features fully hand-drawn backdrops and all animation is rotoscoped, giving movements an unusual fluidity, similar to that of the earlier Prince of Persia. The capture technique of Flashback was invented independently of Prince of Persia, and used a more complicated method of first tracing video images onto transparencies.
The game was a commercial and critical success and was listed in the Guinness World Records as the best-selling French game of all time. It was followed by a sequel titled Fade to Black in 1995. In 2013, a Flashbackremake by VectorCell was released for the PC and consoles.
ABOUT ME
"Melodies Unleashed, Richly Composed."
I am Rich Douglas, an accomplished and innovative composer known for my exceptional contributions to the world of music. With a deep passion for storytelling, I blend genres to create captivating and emotionally charged soundscapes.
​
I have composed for various media, including notable game scores such as "Shadowgate VR," "Insurgency," "Stranger Things: The Game," and "Lifeless Moon." My music enhances narratives, capturing the essence of each project and leaving a lasting impression on audiences. Formerly the audio director for Paradigm Entertainment, a THQ company, I have collaborated with renowned filmmakers, game developers, and TV producers. My professionalism, dedication, and exceptional musical prowess have earned industry recognition. Graduating from the Guildhall at SMU in Cohort 2 with a focus on game design, I have a versatile approach, seamlessly blending orchestral arrangements with electronic textures and ethnic influences. This creates a distinct and immersive sonic experience.
With boundless creativity and an unwavering dedication to my craft, I continue to captivate audiences with evocative compositions. My ability to blend diverse musical styles, coupled with my storytelling expertise, cements my position as a revered composer in the world of music.
VISIT MY WEBPAGE: